I build systems that make complex worlds accessible.

Fabian Hernandez — Creative Technologist working across 3D, automation and AI

Good technology disappears. What remains is what people can do.

I design and build digital infrastructure that helps complex things feel clear, dependable and human.

I’m inspired by nature, innovation and visualization — and by the possibility of AI that helps us care for one another.

Selected work

Examples where design, engineering and responsibility come together.

Vitra configurator

Vitra

3D pipelines · Automation · Global scale · since 2018

At Vitra I work on the digital infrastructure behind the product experience.

More than 200 product families and over 1000 material variants must remain consistent, beautiful and technically reliable across international platforms.

My focus is workflow design, automation and data integrity — so quality can scale without becoming fragile.

When it works, the machinery disappears and the product speaks.

Celestial Window

Celestial Window

Simulation · Real-time rendering · Astronomical accuracy · since 2024

Celestial Window brings the mechanics of the solar system into everyday space.

Using real astronomical data, planets appear with correct position, light and motion — transforming distant objects into intimate presence.

Accuracy is everything. Wonder follows naturally.

RelationaList app

RelationaList

Founder · Product · Design · Engineering · 2026

RelationaList is a relationship intelligence app for people who love deeply — but live busy.

It supports connection through timelines, gentle rhythms, gift memory and reciprocity awareness.

Private by design. Local first. No profiling. No ads.

Software in service of dignity.

Delivered across the years

A selection of products, tools and installations released into the world.

CopyPaste

Twine 2 proofing format enabling structured export to knowledge tools and LLM workflows.

Eames Plastic Armchair DAW

Demonstration project created during my application process at Vitra.

AXA Energy Check

Animated infographic on cost and emission reduction for drivers.

Future Investment Initiative 2017

Programming and animation for multi-user multi-touch installations; on-site support.

Virtual Reality Haptic Tour

Proof of concept for touch-enhanced immersive environments.

Eiger Nordwand – Haptic VR Climbing

Physical climbing wall combined with 360° media and realtime interaction.

AXA E-Mobility VR Game

3D asset production for a touring trade-fair experience.

80'000 Years of Food Culture

AR reconstructions of historical dishes in collaboration with museum and chefs.

Overdue – CD Case Visualization

Product visualization and animation for the album release.

Raiffeisen Annual Reports

3D data visualization and animation.

SUGUS Game (iOS)

Creation and animation of game assets.

A Thief’s Escape

Game assets for the PlayStation Switzerland event in Zürich.

Banner Ad Campaigns

Large-scale production of animated digital advertising formats.

Health & Safety X-Ray Machine

3D scene development for educational film production.

minsavist

Mobile game developed during commute; design, code and assets.

More history, prototypes and experiments available on request.

I work across disciplines.

From idea to visual language,
from prototype to pipeline,
from automation to deployment.

This range allows me to move projects forward independently, bridge teams, and translate between creative and technical perspectives.

Sharing knowledge

I contributed a chapter to a publication by Springer Nature on AR/VR/MR, spoken at industry events in Zürich, and regularly share workflows internally with product developers.

Building matters. Enabling others to build matters just as much.

Fabian Hernandez

About me

I’m a creative technologist based in the Basel metropolitan area.

My path began in design and motion, expanded into real-time 3D, and evolved toward automation, infrastructure and AI-assisted creation.

I like solving problems between disciplines — where communication, engineering and aesthetics must align.

Let’s build things that matter.

[email protected]